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Kickstarter hatoful boyfriend4/7/2023 ![]() If developers make moves to emulate Kitfox Games' new title, they might discover how easy it is to link the romances in game to the combat mechanics, and vice versa. Some of the worst romances in gaming quarantine the relationships away from the actual mechanics. However, it can be useful in a myriad of ways. While this is all great for Boyfriend Dungeon, its application in other games is maybe more difficult to see. When this XP cap is reached, new date locations become available, like with other visual novel games. Eventually this caps out at a certain amount of XP. In this stage, players can level up their relationship in these dates with the various weapon NPCs. When the partners in question transform themselves into a sword, axe, or dagger, they fight alongside the player in an all-out brawl against the psychological demons plaguing the protagonist. The other part is both much more dynamic and violent. However, the dates in idyllic Verona Bay are only one part of the relationship mechanic in Boyfriend Dungeon. Of course, the success of Jesse's wingman status varies wildly between playthroughs, depending on which NPCs a player is drawn to. Like the best visual novels, it is a classic fish-out-of-water tale, with the main character being both a stranger to Verona Bay and dating itself. This is, of course, after an introduction by the player character's cousin Jesse, who acts as a cupid stand-in throughout the game. In the overworld of Verona Bay, players can take various NPCs on romantic dates or platonic meetups across a multitude of venues. In Boyfriend Dungeon, there are two central aspects to dating.
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